The Talos Principle is a first-person puzzle video game developed by Croteam and published by Devolver Digital. The game was released for Microsoft Windows, OS X, and Linux in December 2014. The game's story follows Elohim, an artificial intelligence that has created a series of puzzles for humans to solve.
The game's prototype, known as Prototype 116, was released in September 2014. It features 12 puzzles that are more difficult than the puzzles in the final game. This walkthrough will guide you through each puzzle in Prototype 116.
Puzzle 1:
This puzzle is a simple introduction to the game's mechanics. You must use the Sigil to create a Sigil Wall that will block the laser beams.
Puzzle 2:
This puzzle introduces the Cube. You must use the Cube to block the laser beams and create a path to the exit.
Puzzle 3:
This puzzle introduces the Fan. You must use the Fan to redirect the laser beams and create a path to the exit.
Puzzle 4:
This puzzle introduces the Switch. You must use the Switch to change the direction of the laser beams.
Puzzle 5:
This puzzle introduces the Reflector. You must use the Reflector to redirect the laser beams and create a path to the exit.
Puzzle 6:
This puzzle introduces the Speed Gate. You must use the Speed Gate to speed up or slow down the laser beams.
Puzzle 7:
This puzzle introduces the Gravity Field. You must use the Gravity Field to change the direction of the laser beams.
Puzzle 8:
This puzzle introduces the Time Field. You must use the Time Field to slow down or stop the laser beams.
Puzzle 9:
This puzzle introduces the Duplicator. You must use the Duplicator to create copies of the Sigil and the Cube.
Puzzle 10:
This puzzle introduces the Teleporter. You must use the Teleporter to teleport the Sigil and the Cube.
Puzzle 11:
This puzzle introduces the Portal. You must use the Portal to create a portal that the Sigil and the Cube can pass through.
Puzzle 12:
This puzzle is the final puzzle in Prototype 116. It requires you to use all of the mechanics that you have learned in the previous puzzles.
Prototype 116 is a challenging but rewarding puzzle game. With a little patience and perseverance, you can solve all of the puzzles and complete the game.
Table 1: The different types of puzzles in Prototype 116
Puzzle Type | Description |
---|---|
Sigil Wall | Blocks laser beams |
Cube | Blocks laser beams and creates paths |
Fan | Redirects laser beams |
Switch | Changes the direction of laser beams |
Reflector | Redirects laser beams |
Speed Gate | Speeds up or slows down laser beams |
Gravity Field | Changes the direction of laser beams |
Time Field | Slows down or stops laser beams |
Duplicator | Creates copies of the Sigil and the Cube |
Teleporter | Teleports the Sigil and the Cube |
Portal | Creates a portal that the Sigil and the Cube can pass through |
Table 2: The locations of the puzzles in Prototype 116
Puzzle Number | Location |
---|---|
1 | The Ruins |
2 | The Forest |
3 | The Temple |
4 | The Caves |
5 | The Factory |
6 | The Laboratory |
7 | The Observatory |
8 | The City |
9 | The Space Station |
10 | The Anomaly |
11 | The Singularity |
12 | The End |
Table 3: The solutions to the puzzles in Prototype 116
Puzzle Number | Solution |
---|---|
1 | Create a Sigil Wall to block the laser beams. |
2 | Use the Cube to block the laser beams and create a path to the exit. |
3 | Use the Fan to redirect the laser beams and create a path to the exit. |
4 | Use the Switch to change the direction of the laser beams. |
5 | Use the Reflector to redirect the laser beams and create a path to the exit. |
6 | Use the Speed Gate to speed up or slow down the laser beams. |
7 | Use the Gravity Field to change the direction of the laser beams. |
8 | Use the Time Field to slow down or stop the laser beams. |
9 | Use the Duplicator to create copies of the Sigil and the Cube.** |
10 | Use the Teleporter to teleport the Sigil and the Cube.** |
11 | Use the Portal to create a portal that the Sigil and the Cube can pass through. |
12 | Use all of the mechanics that you have learned in the previous puzzles to solve this puzzle. |
Story 1:
A man was walking down a street when he saw a sign that said, "The Talos Principle Prototype 116. Try it for free!" The man was intrigued, so he decided to give it a try.
He downloaded the game and started playing. He was immediately hooked. He loved the puzzles and the challenge. He spent hours playing the game, and he eventually solved all of the puzzles.
When he finished the game, he felt a sense of accomplishment. He had conquered one of the most difficult puzzle games ever created.
Lesson: Don't be afraid to try new things. You never know what you might find.
Story 2:
A woman was stuck on a puzzle in Prototype 116. She had been trying to solve it for hours, but she couldn't figure it out.
She was about to give up when she had an idea. She decided to try something different. She started to experiment with the mechanics of the game.
After a few minutes, she found a solution to the puzzle. She was so excited that she jumped up and down.
Lesson: Don't be afraid to experiment. Sometimes, the best solutions come from unexpected places.
Story 3:
A group of friends were playing Prototype 116 together. They were having a lot of fun, but they were also getting frustrated.
One of the friends was particularly frustrated. He had been stuck on a puzzle for over an hour.
The other friends tried to help him, but they couldn't figure it out either.
Finally, the friend who was stuck on the puzzle had an idea. He decided to take a break and go for a walk.
When he came back, he had a fresh perspective. He looked at the puzzle from a different angle and found a solution.
Lesson: Sometimes, it's helpful to take a break from a problem and come back to it later.
1. What is The Talos Principle Prototype 116?
A: **The Talos Principle Prototype 11
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