Level Requirement: 47
Minimum ilvl: 43
Party Size: 4
Duty Finder: Yes
This dungeon is located in Western Thanalan, and it is the second dungeon that players will unlock after completing The Waking Sands. Aurum Vale is a large and complex dungeon, with multiple bosses and a variety of enemies. The final boss of the dungeon is a giant worm-like creature called Titan.
Level Requirement: 30
Minimum ilvl:28
Party Size: 4
Duty Finder: Yes
This dungeon is located in the Coerthas Central Highlands, and it is the first dungeon that players will unlock after completing The Seventh Umbral Era. Brayflox's Longstop is a linear dungeon, with multiple bosses and a variety of enemies. The final boss of the dungeon is a large, mutated form of the Amalj'aa beastmen.
Level Requirement: 15
Minimum ilvl:13
Party Size: 4
Duty Finder: Yes
This dungeon is located in the Black Shroud, and it is the first dungeon that players will unlock after completing The Black Wolf's Den. Copperbell Mines is a small and simple dungeon, with two bosses and a variety of enemies. The final boss of the dungeon is a large, mutated form of the Kobold beastmen.
Level Requirement: 40
Minimum ilvl:38
Party Size: 4
Duty Finder: Yes
This dungeon is located in the La Noscea, and it is the second dungeon that players will unlock after completing The Waking Sands. Dzemael Darkhold is a large and complex dungeon, with multiple bosses and a variety of enemies. The final boss of the dungeon is a large, demonic creature called Ifrit.
Level Requirement: 25
Minimum ilvl:23
Party Size: 4
Duty Finder: Yes
This dungeon is located in the Thanalan, and it is the first dungeon that players will unlock after completing The Seventh Umbral Era. Halatali is a large and complex dungeon, with multiple bosses and a variety of enemies. The final boss of the dungeon is a large, mutated form of the Sahagin beastmen.
Level Requirement: 35
Minimum ilvl: 33
Party Size: 4
Duty Finder: Yes
This dungeon is located in the La Noscea, and it is the second dungeon that players will unlock after completing The Waking Sands. Haukke Manor is a large and complex dungeon, with multiple bosses and a variety of enemies. The final boss of the dungeon is a large, mutated form of the Ixali beastmen.
Level Requirement: 50
Minimum ilvl: 48
Party Size: 4
Duty Finder: Yes
This dungeon is located in the La Noscea, and it is the third dungeon that players will unlock after completing The Waking Sands. Lost City of Amdapor is a large and complex dungeon, with multiple bosses and a variety of enemies. The final boss of the dungeon is a large, mutated form of the Garlean Empire forces.
Level Requirement: 55
Minimum ilvl: 53
Party Size: 4
Duty Finder: Yes
This dungeon is located in the La Noscea, and it is the fourth dungeon that players will unlock after completing The Waking Sands. Pharos Sirius is a large and complex dungeon, with multiple bosses and a variety of enemies. The final boss of the dungeon is a large, mutated form of the Garlean Empire forces.
Level Requirement: 10
Minimum ilvl: 9
Party Size: 4
Duty Finder: Yes
This dungeon is located in the Black Shroud, and it is the first dungeon that players will unlock after completing The Black Wolf's Den. Sastasha is a small and simple dungeon, with two bosses and a variety of enemies. The final boss of the dungeon is a large, mutated form of the Goblin beastmen.
Level Requirement: 45
Minimum ilvl: 43
Party Size: 4
Duty Finder: Yes
This dungeon is located in the La Noscea, and it is the second dungeon that players will unlock after completing The Waking Sands. Sunken Temple of Qarn is a large and complex dungeon, with multiple bosses and a variety of enemies. The final boss of the dungeon is a large, mutated form of the Sahagin beastmen.
Level Requirement: 50
Minimum ilvl: 48
Party Size: 4
Duty Finder: Yes
This dungeon is a more difficult version of Brayflox's Longstop, and it is available to players who have completed the original dungeon. The Brayflox's Longstop (Hard) is a large and complex dungeon, with multiple bosses and a variety of enemies. The final boss of the dungeon is a large, mutated form of the Amalj'aa beastmen.
Level Requirement: 50
Minimum ilvl: 48
Party Size: 4
Duty Finder: Yes
This dungeon is a more difficult version of Copperbell Mines, and it is available to players who have completed the original dungeon. The Copperbell Mines (Hard) is a small and simple dungeon, with two bosses and a variety of enemies. The final boss of the dungeon is a large, mutated form of the Kobold beastmen.
Level Requirement: 50
Minimum ilvl: 48
Party Size: 4
Duty Finder: Yes
This dungeon is a more difficult version of Dzemael Darkhold, and it is available to players who have completed the original dungeon. The Dzemael Darkhold (Hard) is a large and complex dungeon, with multiple bosses and a variety of enemies. The final boss of the dungeon is a large, demonic creature called Ifrit.
Level Requirement: 50
Minimum ilvl: 48
Party Size: 4
Duty Finder: Yes
This dungeon is a more difficult version of Halatali, and it is available to players who have completed the original dungeon. The Halatali (Hard) is a large and complex dungeon, with multiple bosses and a variety of enemies. The final boss of the dungeon is a large, mutated form of the Sahagin beastmen.
Level Requirement: 50
Minimum ilvl: 48
Party Size: 4
Duty Finder: Yes
This dungeon is a more difficult version of Haukke Manor, and it is available to players who have completed the original dungeon. The Haukke Manor (Hard) is a large and complex dungeon, with multiple bosses and a variety of enemies. The final boss of the dungeon is a large, mutated form of the Ixali beastmen.
Level Requirement: 50
Minimum ilvl: 48
Party Size: 4
Duty Finder: Yes
This dungeon is a more difficult version of Sunken Temple of Qarn, and it is available to players who have completed the original dungeon. The Sunken Temple of Qarn (Hard) is a large and complex dungeon, with multiple bosses and a variety of enemies. The final boss of the dungeon is a large, mutated form of the Sahagin beastmen.
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