As a cleric, your ability to resist the harmful effects of spells and other dangers is crucial to your survival and the success of your party. Saving throws, the rolls you make to avoid or mitigate these effects, are essential tools in your arsenal. This comprehensive guide will delve into the intricacies of cleric saving throws, empowering you to maximize your divine resilience.
Saving throws represent your character's natural resistance to various threats, such as:
As a cleric, you gain proficiency in Wisdom saving throws. This means that you add your Wisdom modifier to these saving throws, giving you a significant advantage. Additionally, many cleric subclasses grant further bonuses to specific saving throws.
Example: A cleric of the Life domain gains a +4 bonus to Constitution saving throws, making them exceptionally resistant to harmful spells and effects that target their health.
Your divine connection grants you access to powerful abilities that can enhance your saving throws.
Beyond your natural bonuses and divine abilities, there are several strategies and items you can employ to further enhance your saving throws:
Your mastery of saving throws extends beyond combat scenarios. Here are some creative applications:
Saving throws are an integral part of a cleric's arsenal. By understanding the mechanics, leveraging divine abilities, and employing strategic choices, you can maximize your divine resilience and become an indispensable ally in any adventure. Remember, your unwavering spirit and ability to weather the storm will guide you and your party through the most treacherous of challenges.
Subclass | Saving Throw Bonus |
---|---|
Life | Constitution |
Light | Dexterity/Wisdom |
Forge | Strength |
War | Strength |
Tempest | Dexterity |
Ability | Effect |
---|---|
Bless | +1d4 bonus to saving throws |
Protection from Evil and Good | Resistance to damage and bonus to saving throws against evil/good effects |
Prayer of Healing | +1d6 bonus to saving throws against poison/disease |
Armor | Saving Throw Bonus |
---|---|
Plate Armor | Strength |
Half Plate Armor | Dexterity |
Scale Mail | Dexterity |
Feat | Effect |
---|---|
Resilient | Increase an ability score by 1 and gain proficiency in saving throws linked to that ability |
Tough | Increase your hit points by 2 per character level |
War Caster | Advantage on Concentration checks for spells with a casting time of 1 action and cast spells with somatic components without using your hands |
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