Classes in Fire Emblem: Fates - A Comprehensive Guide to Mastery
Introduction
Fire Emblem: Fates is a tactical role-playing game that features a vast cast of characters with diverse classes. Each class possesses unique abilities, strengths, and weaknesses, allowing for a wide range of strategic options. Understanding the different classes is crucial for optimizing your gameplay and maximizing your chances of victory.
Infantry Classes
1. Swordmaster
- Strengths: High Speed and Skill, excels in close-range combat
- Weaknesses: Low Defense and Resistance, vulnerable to magic
- Unique Abilities:
- Vantage: Attack first if attacked while at low HP
- Luna: Increases damage dealt by Critical Hits
2. Myrmidon
- Strengths: High Speed and Skill, excels at close-range combat
- Weaknesses: Low Strength and Defense, vulnerable to physical attacks
- Unique Abilities:
- Astra: Consecutive attacks when attacking, chance increases at lower HP
- Critical+: Increased chance of Critical Hits
3. Mercenary
- Strengths: Balanced stats, versatile in combat
- Weaknesses: Lacks specialization, may struggle in certain matchups
- Unique Abilities:
- Dual Strike: Attack twice in a single turn
- Pavise: Reduces damage taken from critical hits
4. Brigand
- Strengths: High Strength and Constitution, excels in close-range combat
- Weaknesses: Low Skill and Dexterity, vulnerable to speed
- Unique Abilities:
- Bloodthirst: Restores HP after defeating an enemy
- Savage Blow: Deals bonus damage to weakened enemies
5. Fighter
- Strengths: High Strength and Constitution, excels in close-range combat
- Weaknesses: Low Speed and Dexterity, vulnerable to evasion
- Unique Abilities:
- Counter: Attack the attacker after taking damage
- Luna: Increases damage dealt by Critical Hits
Armored Classes
1. General
- Strengths: High Defense and Constitution, excels at tanking damage
- Weaknesses: Low Mobility and Speed, vulnerable to ranged attacks
- Unique Abilities:
- Aegis: Chance to block incoming attacks
- Sol: Restores HP after defeating an enemy
2. Great Knight
- Strengths: High Strength and Defense, excels in mounted combat
- Weaknesses: Low Speed and Agility, vulnerable to evasion
- Unique Abilities:
- Luna: Increases damage dealt by Critical Hits
- Renewal: Restores HP at the start of each turn
3. Paladin
- Strengths: Balanced stats, versatile in combat and mounted
- Weaknesses: Lacks specialization, may struggle in certain matchups
- Unique Abilities:
- Divine Guard: Reduces damage taken from physical attacks
- Rally Resistance: Increases Resistance of nearby allies
Flying Classes
1. Pegasus Knight
- Strengths: High Speed and Skill, excels in aerial combat
- Weaknesses: Low Defense and Strength, vulnerable to physical attacks
- Unique Abilities:
- Featherweight: Grants bonus damage against armored units
- Goad: Increases Speed of nearby allies
2. Wyvern Rider
- Strengths: High Strength and Speed, excels in aerial combat
- Weaknesses: Low Defense and Resistance, vulnerable to magic
- Unique Abilities:
- Galeforce: Grants an extra action after defeating an enemy
- Dragon Fang: Increases damage dealt during aerial attacks
3. Falcon Knight
- Strengths: High Speed and Strength, excels in aerial combat
- Weaknesses: Low Defense and Resistance, vulnerable to magic
- Unique Abilities:
- Sky Knight: Grants bonus damage against flying units
- Lancebreaker: Reduces damage taken from lances
Magical Classes
1. Mage
- Strengths: High Magic and Resistance, excels in spellcasting
- Weaknesses: Low Strength and Constitution, vulnerable to physical attacks
- Unique Abilities:
- Freeze: Inflicts Freeze status on enemies
- Nosferatu: Restores HP after defeating an enemy
2. Sorcerer
- Strengths: High Magic, excels in spellcasting
- Weaknesses: Low Strength and Defense, vulnerable to physical attacks
- Unique Abilities:
- Dark Magic: Grants access to a wide range of dark magic spells
- Malefic: Increases damage dealt by spells
3. Dark Mage
- Strengths: High Magic and Resistance, excels in spellcasting
- Weaknesses: Low Strength and Constitution, vulnerable to physical attacks
- Unique Abilities:
- Silence: Prevents enemies from casting spells
- Curse: Inflicts penalties on enemies
Cavalry Classes
1. Cavalier
- Strengths: High Strength and Movement, excels in mounted combat
- Weaknesses: Low Defense and Resistance, vulnerable to magic
- Unique Abilities:
- Lunge: Grants bonus movement after defeating an enemy
- Trample: Deals bonus damage to weakened enemies
2. Knight
- Strengths: High Strength and Defense, excels in mounted combat
- Weaknesses: Low Speed and Agility, vulnerable to evasion
- Unique Abilities:
- Warding Stance: Reduces damage taken from magic attacks
- Pavise: Reduces damage taken from critical hits
3. Troubadour
- Strengths: Balanced stats, versatility in combat and healing
- Weaknesses: Lacks specialization, may struggle in certain matchups
- Unique Abilities:
- Staff: Can use staves to heal and support allies
- Miracle: Chance to survive a fatal blow
Tips and Tricks for Class Selection
- Consider your playstyle: Determine if you prefer close-range, ranged, or aerial combat.
- Analyze enemy strengths and weaknesses: Each enemy has specific vulnerabilities that certain classes can exploit.
- Utilize the weapon triangle: Axes are strong against lances, lances are strong against swords, and swords are strong against axes.
- Experiment with different classes: Don't be afraid to try out various classes to find what works best for you.
- Pay attention to level-up bonuses: Each class has specific bonuses that are granted upon leveling up.
Conclusion
Understanding the different classes in Fire Emblem: Fates is essential for mastering the game. By carefully selecting and utilizing the right classes, you can create a powerful army capable of overcoming any challenge. Whether you prefer to engage in close-quarters combat, cast powerful spells, or soar through the skies, there is a class to suit every playstyle.