Sorcadin Ability Points: The Ultimate Guide to Optimizing Your Holy Warrior
In the realm of Dungeons & Dragons, the sorcadin—a hybrid of sorcerer and paladin—is a potent force, combining the arcane power of the sorcerer and the martial prowess of the paladin. To maximize their effectiveness, players must carefully allocate their ability points. This comprehensive guide will provide you with the essential knowledge to unlock the full potential of your sorcadin.
When creating your sorcadin, you will have a total of 15 ability points to distribute among the six attributes: Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma.
Recommended Ability Point Allocation:
Attribute | Points |
---|---|
Charisma | 15 |
Constitution | 14 |
Dexterity | 13 |
Intelligence | 10 |
Strength | 8 |
Wisdom | 6 |
Explanation:
Charisma is the most important ability score for sorcadins, as it affects the following:
Constitution determines your sorcadin's:
Dexterity provides sorcadins with:
Intelligence benefits sorcerers by increasing their:
Class Level | Charisma | Constitution | Dexterity | Intelligence | Strength | Wisdom |
---|---|---|---|---|---|---|
Level 1 | 15 | 14 | 13 | 10 | 8 | 6 |
Level 4 | 16 | 14 | 14 | 11 | 8 | 6 |
Level 8 | 18 | 16 | 16 | 12 | 8 | 6 |
Level 12 | 20 | 18 | 18 | 14 | 8 | 6 |
Level 16 | 22 | 20 | 20 | 16 | 8 | 6 |
Level 20 | 24 | 22 | 22 | 18 | 8 | 6 |
Ability Score | Modifier |
---|---|
8 | -1 |
10 | 0 |
12 | +1 |
13 | +1 |
14 | +2 |
15 | +2 |
16 | +3 |
18 | +4 |
20 | +5 |
22 | +6 |
24 | +7 |
Ability Score | Common Checks |
---|---|
Charisma | Persuasion, Deception, Intimidation |
Constitution | Fortitude saves |
Dexterity | Reflex saves, Initiative |
Intelligence | Intelligence saves, Knowledge checks |
Strength | Strength saves, Athletics checks |
Wisdom | Wisdom saves, Perception checks |
Ability Score | Benefits |
---|---|
Charisma | Enhanced spellcasting power, social influence |
Constitution | Increased hit points, resistance to environmental hazards |
Dexterity | Improved AC, initiative, and ranged attack bonuses |
Intelligence | More spell slots, ability to learn and cast more spells |
Strength | Enhanced melee attack bonuses, carrying capacity |
Wisdom | Better perception, resistance to mind-affecting effects |
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