Table 1: Druid Subclass Comparison
Subclass | Role | Pros | Cons |
---|---|---|---|
Moon Druid | Transformation master | Versatile, powerful wild shapes | Limited spellcasting |
Shepherd Druid | Summoning specialist | Summons hordes of creatures, healing support | Damage output cap |
Land Druid (Coast) | Caster with wilderness expertise | Powerful spells, utility cantrips | Limited wild shape options |
Land Druid (Underdark) | Darkvision, underground adaptability | Unique spells, fighting style | Restricted spellcasting |
Land Druid (Mountain) | Tanky, defensive caster | Heavy armor proficiency, martial weapons | Lower spellcasting potency |
Step-by-Step Guide to Building the Ultimate Druid
1. Choose Your Subclass Wisely:
Consider your playstyle and party needs. Moon Druids excel in solo combat, while Shepherds enhance teamwork. Land Druids (Coast) offer spell versatility, and Underdark Druids provide unique utility in subterranean environments.
2. Select Smartly:
3. Optimize Wild Shape:
Moon Druids should prioritize transforming into powerful beasts like wolves or bears. Consider feats like Natural Recovery for improved regeneration.
Common Mistakes to Avoid:
Table 2: Wild Shape Options by Level
Level | Moon Druid | Shepherd Druid |
---|---|---|
2 | Wolf, Brown Bear | Swarm of Rats, Wolf |
3 | Black Bear, Dire Wolf | Giant Poisonous Snake, Griffon |
4 | Giant Hyena, Polar Bear | Dire Wolf, Rhinoceros |
5 | Giant Elk, Saber-Toothed Tiger | Giant Toad, Triceratops |
8 | Giant Ape, Treant | Earth Elemental, Mammoth |
Table 3: Spellcasting Progression by Level
Level | Moon Druid | Shepherd Druid | Land Druid (Coast) |
---|---|---|---|
1 | 2 cantrips, 2 level 1 spells | 2 cantrips, 2 level 1 spells | 2 cantrips, 4 level 1 spells |
2 | 3 cantrips, 3 level 1 spells | 3 cantrips, 3 level 1 spells | 3 cantrips, 5 level 1 spells |
3 | 3 cantrips, 4 level 1 spells | 3 cantrips, 4 level 1 spells | 3 cantrips, 6 level 1 spells |
4 | 4 cantrips, 5 level 1 spells, 2 level 2 spells | 4 cantrips, 5 level 1 spells, 2 level 2 spells | 4 cantrips, 7 level 1 spells, 2 level 2 spells |
5 | 4 cantrips, 6 level 1 spells, 3 level 2 spells | 4 cantrips, 6 level 1 spells, 3 level 2 spells | 4 cantrips, 8 level 1 spells, 3 level 2 spells |
Table 4: Example Spell Selections by Subclass
Subclass | Level 1 | Level 2 |
---|---|---|
Moon Druid | Thorn Whip, Produce Flame | Conjure Animals, Polymorph |
Shepherd Druid | Thorn Whip, Entangle | Conjure Woodland Beings, Barkskin |
Land Druid (Coast) | Thorn Whip, Faerie Fire | Sleet Storm, Heat Metal |
Land Druid (Underdark) | Thorn Whip, Produce Flame | Web, Darkness |
Land Druid (Mountain) | Thorn Whip, Stone Shape | Spike Growth, Enhance Ability |
Conclusion:
Mastering the Druid class in BG3 requires a combination of strategic decision-making, spellcasting finesse, and wild shape prowess. By following the guidelines outlined in this article, players can create formidable Druids who command the wilderness and inspire both fear and awe on the battlefield.
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