Bard Exclusive Spells in BG3: A Comprehensive Guide
As a bard in Baldur's Gate 3, you possess a unique arsenal of spells that enhance your party's performance, charm enemies, and even inspire hope in the darkest of times. This comprehensive guide will delve into the exclusive list of spells available to bards, providing detailed descriptions, tips, and must-have combinations to optimize your gameplay.
Enchantment
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Charm Person (Cantrip): Captivates a single target, forcing them to make a saving throw against your spell save DC. On a failed save, they become charmed for up to 1 hour.
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Dissonant Whispers (Cantrip): Launches a wave of psychic energy that targets a single creature. On a failed Dexterity saving throw, the target takes psychic damage and is forced to move up to 30 feet away from you.
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Crown of Madness (1st level): Forces a creature to become hostile toward any creature other than you. The target makes a Wisdom saving throw against your spell save DC. On a failed save, they become charmed for up to 1 minute and must attack any creature that is not under your control.
Illusion
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Minor Illusion (Cantrip): Creates a small, silent illusion of an object, creature, or effect that is no larger than a 5-foot cube.
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Silent Image (2nd level): Conjures a larger illusion of an object, creature, or effect that is no larger than a 15-foot cube. It can move and interact with its surroundings, but cannot attack or perform actions that would require a physical form.
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Phantasmal Force (2nd level): Tricks the mind of a single target to perceive a chosen image, sound, or smell. The target makes a Wisdom saving throw against your spell save DC. On a failed save, the illusion becomes real to them and they must react accordingly.
Inspiration
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Bardic Inspiration (Cantrip): Grants a single ally a temporary bonus to attack rolls, ability checks, or saving throws. You can inspire up to three allies simultaneously.
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Inspiring Word (1st level): Heals a single ally for a small amount of hit points and grants them a temporary bonus to AC.
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Song of Rest (3rd level): Creates a magical aura around your party that restores hit points to allies who end their turn within its radius.
Healing
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Healing Word (Cantrip): Heals a single ally for a small amount of hit points.
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Cure Wounds (1st level): Restores a greater number of hit points to a single ally.
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Mass Cure Wounds (3rd level): Heals multiple allies within a specified area for a moderate amount of hit points.
Utility
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Feather Fall (1st level): Negates falling damage for you and a number of allies who are within 5 feet of you.
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Identify (1st level): Provides information about magical items, including their properties and powers.
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Comprehend Languages (1st level): Allows you to understand and speak any written or spoken language.
Tips and Tricks
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Combine Charms with Crowd Control: Use charm spells to incapacitate weaker enemies, while simultaneously using crowd control spells to hinder stronger foes.
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Use Bardic Inspiration Strategically: Grant inspiration to allies who are about to make crucial attacks, saving throws, or ability checks.
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Capitalize on the Power of Magical Secrets: As a bard, you have the ability to learn spells from other classes. Consider choosing spells that complement your existing abilities, such as fireball or haste.
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Play to Your Strengths: Bards are versatile spellcasters who excel at supporting their party. Focus on enhancing your allies' abilities and controlling the battlefield rather than dealing high damage.
Conclusion
The bard exclusive spells in BG3 offer a wide range of options for supporting your party and controlling the battlefield. By understanding the effects and applications of these spells, you can unleash the full potential of your bard and lead your companions to victory.