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Paladin Level One Spell Slots: Unleashing Divine Power

Overview

A paladin's spell slots represent their connection to the divine and their ability to draw upon holy magic. At level one, paladins have access to three spell slots, offering them a versatile range of options in combat and beyond.

Spell Slot Breakdown

Paladins gain 3 spell slots at level 1:

  • 2 Level 1 spell slots
  • 1 Level 2 spell slot

Level 1 Spell List

Paladins have access to a curated list of spells from the Paladin Spell List at level 1. These spells fall into three primary categories:

  • Divine Favor: Enhances the paladin's weapon attacks, granting additional radiant damage and a bonus to attack rolls.
  • Bless: Bestows a bonus to attack rolls and saving throws upon nearby allies.
  • Cure Wounds: Heals an injured ally, restoring hit points.
  • Heroism: Grants temporary hit points and advantage on saving throws against fear.
  • Light: Creates an orb of radiant light that illuminates an area and provides disadvantage on attack rolls against the paladin.
  • Protection from Evil and Good: Provides resistance to damage from creatures of the specified alignment.
  • Purify Food and Drink: Renders food and drink safe for consumption.
  • Shelter: Creates a temporary shelter that protects from the elements.

Level 2 Spell Slot

Paladins' access to a single level 2 spell slot at level 1 greatly expands their combat capabilities.

paladin level one spell slots

  • Branding Smite: Deals radiant damage to a target and marks them with a brand that reduces their speed and deals additional damage when they move.
  • Hold Person: Paralyzes a target, preventing them from moving or taking actions.
  • Lesser Restoration: Removes conditions like poison and disease, or cures blindness or deafness.
  • Protection from Poison: Grants immunity to poison damage and the poisoned condition.
  • Sanctuary: Protects a target from being targeted by attacks or spells.

Tips and Tricks

  • Use Divine Favor: Enhance your weapon attacks to deal significant damage and improve your chances of hitting.
  • Bless Allies: Support your party members by granting them bonus to attack rolls and saving throws.
  • Heal with Cure Wounds: Keep your allies alive and minimize downtime by healing them in combat.
  • Save Level 2 Slots: Use your level 2 spell slots strategically for impactful spells like Branding Smite or Hold Person.
  • Consider Shelter: Utilize Shelter to create temporary cover in perilous situations.

Step-by-Step Approach

  1. Choose the spells that best align with your character's playstyle and party composition.
  2. Conserve spell slots by casting Divine Favor before combat, blessing allies at the start of encounters, and using Cure Wounds when necessary.
  3. Use level 2 spell slots judiciously for powerful effects like immobilizing enemies or dealing significant damage.
  4. Adapt your spellcasting to the battlefield, utilizing Sanctuary to protect vulnerable allies or Light to illuminate dark areas.
  5. Seek opportunities to use Shelter to minimize damage from environmental effects or enemy attacks.

Tables for Reference

Table 1: Paladin Level 1 Spell List

Spell Effect
Divine Favor Enhances weapon attacks, granting radiant damage and a bonus to attack rolls
Bless Grants bonuses to attack rolls and saving throws for allies
Cure Wounds Heals an injured ally, restoring hit points
Heroism Grants temporary hit points and advantage on saving throws against fear
Light Creates an orb of radiant light, illuminating an area and providing disadvantage on attacks against the paladin
Protection from Evil and Good Grants resistance to damage from creatures of the specified alignment
Purify Food and Drink Renders food and drink safe for consumption
Shelter Creates a temporary shelter that protects from the elements

Table 2: Level 2 Paladin Spells

Spell Effect
Branding Smite Deals radiant damage to a target and marks them with a brand that reduces their speed and deals additional damage when they move
Hold Person Paralyzes a target, preventing them from moving or taking actions
Lesser Restoration Removes conditions like poison and disease, or cures blindness or deafness
Protection from Poison Grants immunity to poison damage and the poisoned condition
Sanctuary Protects a target from being targeted by attacks or spells

Table 3: Spell Slot Availability

Spell Level Number of Slots
1 2
2 1

Table 4: Spellcasting for Paladins at Level 1

Situation Suggested Spell
Combat Divine Favor
Ally Support Bless
Healing Cure Wounds
Battlefield Control Shelter
Stealth Light
Time:2024-12-26 10:04:43 UTC

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