Yoshimitsu's unblockable grab is a powerful tool that can be used to control the pace of a match and set up devastating combos. In this guide, we'll cover everything you need to know about Yoshimitsu's unblockable grab, from its properties to its applications.
Yoshimitsu's unblockable grab is a command grab that can be performed from a variety of stances. The grab has a range of 7 frames and a startup time of 15 frames. It is an unblockable move, meaning that it cannot be blocked by the opponent. The grab will deal 20 damage on hit and will put the opponent in a crumple state.
Yoshimitsu's unblockable grab can be used in a variety of situations. Some of the most common applications include:
Here are a few tips for using Yoshimitsu's unblockable grab effectively:
Yoshimitsu's unblockable grab is a powerful tool that can be used to control the pace of a match and set up devastating combos. By understanding the properties and applications of the grab, you can use it to your advantage and become a more effective Yoshimitsu player.
Q: Can the unblockable grab be blocked?
A: No, the unblockable grab cannot be blocked.
Q: What is the best way to use the unblockable grab?
A: The best way to use the unblockable grab is to mix up your timing and condition the opponent.
Q: What are some good combos that can be set up with the unblockable grab?
A: Some good combos that can be set up with the unblockable grab include the Shadow Step and the Dragon Tail.
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