Harmony is a Warframe in Warframe that embodies the harmonious balance between the Tenno and the Void. Her abilities revolve around crowd control, support, and damage mitigation, making her a versatile asset to any squad.
Celestial Hymn is Harmony's first ability. Upon activation, Harmony emits a soothing aura that heals nearby allies and grants them temporary invulnerability. The ability's duration and healing power are affected by Harmony's ability strength.
Rank | Duration | Healing per Second | Energy Cost |
---|---|---|---|
1 | 5 seconds | 20 health/sec | 25 energy |
2 | 6 seconds | 24 health/sec | 30 energy |
3 | 7 seconds | 28 health/sec | 35 energy |
Harmony's second ability, Soothing Symphony, is a targeted ability that pacifies enemies within a certain radius. Affected enemies are rendered immobile and incapable of attacking. The ability's range and duration are influenced by Harmony's ability range and duration.
Rank | Range | Duration | Energy Cost |
---|---|---|---|
1 | 10 meters | 5 seconds | 20 energy |
2 | 12 meters | 6 seconds | 25 energy |
3 | 14 meters | 7 seconds | 30 energy |
Arcane Melody is Harmony's third ability. It grants her and nearby allies a boost to critical chance, status chance, and elemental damage. The buff's strength and duration are scaled with Harmony's ability strength and duration.
Rank | Critical Chance | Status Chance | Elemental Damage | Energy Cost |
---|---|---|---|---|
1 | 10% | 5% | 10% | 25 energy |
2 | 15% | 7% | 15% | 30 energy |
3 | 20% | 10% | 20% | 35 energy |
Harmony's fourth ability, Harmony's Accord, is her ultimate ability. When activated, Harmony releases a powerful wave of energy that damages nearby enemies, heals nearby allies, and grants them a temporary boost to their abilities. The ability's damage output, healing power, and buff strength are all affected by Harmony's ability strength.
Rank | Damage | Healing | Buff Duration | Energy Cost |
---|---|---|---|---|
1 | 1000 damage/second | 500 health/second | 5 seconds | 100 energy |
2 | 1250 damage/second | 625 health/second | 6 seconds | 125 energy |
3 | 1500 damage/second | 750 health/second | 7 seconds | 150 energy |
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