Introduction
In the realm of Baldur's Gate 3, the art of dual wielding unlocks a world of unparalleled combat prowess. By equipping a weapon in each hand, adventurers can unleash devastating attacks and dominate the battlefield. However, mastering this technique requires cunning, precision, and a deep understanding of the game's mechanics.
Consider your character's strength, fighting style, and available proficiencies. Versatile weapons, such as longswords, are ideal because they can be wielded in both hands for a bonus to damage.
Mixing a finesse weapon in your main hand with a strength-based weapon in your off-hand allows you to target different defenses and deal more damage.
Spells like Haste or Fury of the Small can grant you an extra attack. Use this to unleash a flurry of blows with your dual wielded weapons.
Spells like Spirit Guardians or Animate Dead benefit from maintaining concentration. By dual wielding, you can attack enemies while still casting these spells.
With two attacks per action, dual wielders can deal significant damage. Combining different types of weapons enhances this even further.
Having a weapon in each hand provides greater versatility in battle. Use your main-hand weapon for powerful strikes, while your off-hand weapon can be used for disarming, tripping, or performing sneak attacks.
The Dual Wielder Feat increases your Armor Class, making you a more resilient target on the battlefield.
Dual wielding exudes an aura of power and skill. It can enhance your character's role-playing and bring them to life on the virtual battlefield.
Main-Hand Weapon | Off-Hand Weapon | Benefits |
---|---|---|
Longsword | Dagger | Finesse and strength damage |
Rapier | Shortsword | Finesse damage and reach |
Battleaxe | Handaxe | Strength damage and bonus action attack |
Warhammer | Mace | Bludgeoning damage and critical hit chance |
Glaive | Pike | Reach and bonus action attack |
Fighting Style | Feat | Benefits |
---|---|---|
Two-Weapon Fighting | Dual Wielder | Attack bonus and AC bonus |
Great Weapon Fighting | Great Weapon Master | Damage bonus and critical multiplier |
Dueling | Fighting Initiate: Dueling | Attack bonus while wielding a one-handed weapon |
Spell | Level | Effects |
---|---|---|
Haste | 3 | Extra action and increased AC |
Fury of the Small | 2 | Advantage on attack rolls against larger creatures |
Spirit Guardians | 3 | Radiant damage to nearby enemies |
Animate Dead | 2 | Summon undead creatures to aid in combat |
Tip | Description |
---|---|
Use lighter weapons in your off-hand | Reduce attack penalties |
Prioritize attacking enemies with lower AC | Increase damage output |
Take advantage of bonus actions | Chain together multiple attacks |
Position yourself strategically | Avoid difficult terrain and maximize reach |
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