Fallout is a post-apocalyptic role-playing game series that has captured the imaginations of gamers for decades. In the wake of the atomic bombings that destroyed the world, survivors sought refuge in underground Vaults, built by the mysterious Vault-Tec Corporation.
One of the most enduring mysteries in the Fallout universe is whether or not Vault-Tec was responsible for the nuclear war. Many theories have been proposed over the years, but there is no definitive answer.
Vault-Tec was founded in 2054, just over a decade before the Great War. The company's stated mission was to provide "safe and secure living environments for the citizens of the United States."
However, some believe that Vault-Tec had a more sinister agenda. They point to the fact that the company was founded by a group of wealthy and powerful individuals, including Andrew Ryan, the founder of the underwater city of Rapture in the Bioshock series.
Ryan was a ruthless businessman who was willing to do whatever it took to achieve his goals. He believed that the only way to protect humanity from the coming nuclear war was to create a society that was isolated from the outside world.
Vault-Tec built a total of 122 Vaults in the United States. Each Vault was designed to house a different group of people, from scientists and engineers to blue-collar workers and criminals.
The Vaults were equipped with state-of-the-art technology, including life support systems, food and water supplies, and medical facilities. However, some of the Vaults were also equipped with secret experiments, such as the Vault-Tec Vault Experiment 13, which exposed its inhabitants to radiation.
The Great War began on October 23, 2077, with a nuclear exchange between the United States and China. The war lasted for only two hours, but it caused widespread devastation.
Millions of people were killed in the bombings, and the world was plunged into chaos. The Vaults were sealed off from the outside world, and their inhabitants were left to fend for themselves.
There is no concrete evidence that Vault-Tec was responsible for the nuclear war. However, there are a number of suspicious circumstances surrounding the company's actions.
For example, Vault-Tec began construction on the Vaults just a few years before the war. The company also had close ties to the US government, and it is believed that Vault-Tec had access to classified information about the impending war.
Additionally, some of the Vaults were equipped with secret experiments that could have been used to prepare for a post-apocalyptic world. For example, the Vault-Tec Vault Experiment 13 was designed to expose its inhabitants to radiation, which could have given Vault-Tec valuable information about the effects of nuclear fallout.
The question of whether or not Vault-Tec was responsible for the nuclear war is a complex one. There is no clear answer, but there is certainly enough evidence to suggest that the company may have played a role in the events that led to the Great War.
However, it is important to remember that Vault-Tec was not the only organization that was involved in the development of nuclear weapons. The US government, the Soviet Union, and other countries all played a role in the arms race that led to the Great War.
Ultimately, the responsibility for the nuclear war lies with all of the countries that were involved in its development and use. Vault-Tec may have played a role in the war, but it was not the only one to blame.
Vault Number | Location | Purpose |
---|---|---|
Vault 11 | California | Control vault |
Vault 13 | California | Survival vault |
Vault 15 | Nevada | Radiation experiment vault |
Vault 17 | California | Social experiment vault |
Vault 21 | Nevada | Casino vault |
Vault 22 | Oregon | Psychological experiment vault |
Vault 27 | California | Forced evolution vault |
Vault 34 | Nevada | Cloning experiment vault |
Vault 42 | California | Vault experiment control vault |
Vault 51 | Maryland | Military experiment vault |
Vault 68 | California | G.E.C.K. experiment vault |
Vault 101 | Virginia | Preservation vault |
Vault 111 | Massachusetts | Cryogenic preservation vault |
Vault 76 | West Virginia | Resiliency vault |
Vault 94 | West Virginia | Museum vault |
Vault 96 | West Virginia | Nuclear winter vault |
Vault Number | Experiment |
---|---|
Vault 12 | Radiation exposure |
Vault 15 | Radiation exposure |
Vault 17 | Social engineering |
Vault 21 | Gambling addiction |
Vault 22 | Psychological conditioning |
Vault 27 | Forced evolution |
Vault 34 | Cloning |
Vault 42 | Vault experiment control |
Vault 51 | Military experiments |
Vault 68 | G.E.C.K. experiment |
Vault 101 | Preservation |
Vault 111 | Cryogenic preservation |
Vault 76 | Resiliency |
Vault 94 | Museum |
Vault 96 | Nuclear winter |
Year | Event |
---|---|
2054 | Vault-Tec is founded |
2063 | Construction begins on the Vaults |
2077 | The Great War begins |
2077 | The Vaults are sealed |
2097 | The Vault Dweller leaves Vault 13 |
2102 | The Chosen One leaves Vault 13 |
2155 | The Vault Dweller returns to Vault 13 |
2161 | The Chosen One defeats the Master |
2241 | The Lone Wanderer leaves Vault 101 |
2277 | The Sole Survivor leaves Vault 111 |
2287 | The Vault Dweller from Vault 13 becomes the Elder of Vault 13 |
2287 | The Chosen One becomes the President of the United States |
2287 | The Lone Wanderer becomes the leader of the Brotherhood of Steel |
2287 | The Sole Survivor becomes the general of the Minutemen |
Resource | Link |
---|---|
Vault-Tec Corporation website | https://www.vault-tec.com/ |
Fallout Wiki | https://fallout.fandom.com/wiki/Vault-Tec |
The Vault Fallout Wiki | https://fallout.fandom.com/wiki/The_Vault |
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