Crash Bandicoot 2: Cortex Strikes Back, released in 1997, made an explosive debut on the original PlayStation console. The platformer became an instant hit, selling over 5.8 million copies worldwide. Let's delve into the captivating world of Crash 2 PS1, exploring its iconic gameplay, innovative features, and enduring legacy.
Crash 2 PS1 reimagined the platforming genre with its challenging levels and innovative mechanics. Players controlled Crash Bandicoot, a resourceful marsupial on a mission to thwart the evil Dr. Cortex's nefarious schemes.
Crash's diverse moveset granted him unrivaled agility. Players could perform exhilarating jumps, spin attacks, and wall jumps, mastering the art of precision platforming. The levels showcased a wide range of obstacles, from treacherous pits to slippery ice floes, demanding unmatched reflexes and timing.
Collecting Wumpa fruit not only replenished Crash's health but also unlocked hidden areas, power-ups, and extra lives. The vibrant Wumpa fruits became synonymous with the Crash Bandicoot franchise, adding a layer of cheerful chaos to the platforming experience.
Hidden throughout the levels, Crash could uncover shimmering gems. Each gem rewarded players with a sense of accomplishment and boosted their progress towards the game's elusive "100% completion" status. The gem hunt became an addictive endeavor for countless gamers.
Crash 2 PS1 pushed the boundaries of PlayStation technology, introducing groundbreaking features that shaped the future of platformers.
The introduction of Warped Levels allowed Crash to visit diverse dimensions spanning time and space. From a futuristic city to an ancient Egyptian tomb, the Warped Levels showcased the PlayStation's impressive graphical capabilities and offered a unique twist on the platforming formula.
The addition of rockets propelled Crash through the levels at lightning-fast speeds. These sequences demanded quick reflexes and precise timing, adding a thrilling dimension to the gameplay. The rockets also opened up new possibilities for hidden areas and secret collectibles.
Crash 2 PS1 introduced Time Trials, a competitive mode that challenged players to complete levels in record time. This feature appealed to speedrunners and perfectionists, who spent countless hours honing their skills and vying for the fastest times.
Crash 2 PS1 left an indelible mark on the PlayStation platform and the video game industry. It is widely regarded as one of the best platformers of all time, receiving critical acclaim and adoration from fans worldwide.
Crash 2 PS1 garnered numerous awards and accolades, including "Game of the Year" from several gaming publications. Its commercial success was equally impressive, selling over 5.8 million copies globally and becoming the best-selling PlayStation game at the time.
Crash 2 PS1 transcended the realm of video games and became a cultural phenomenon. The character of Crash Bandicoot became an instantly recognizable icon, appearing in merchandise, toys, and animated television shows. The game's catchy soundtrack also gained widespread popularity.
Timing is paramount in Crash 2 PS1. Jumps, spin attacks, and wall jumps must be executed with split-second precision to navigate treacherous terrain and overcome obstacles. Practice is the key to mastering the game's timing-based challenges.
Crash 2 PS1 offers a significant challenge that requires patience and persistence. Players must be willing to retry levels multiple times, learning from their mistakes and developing strategies to overcome difficult sections. The satisfaction of finally conquering a challenging level is unparalleled.
Exploring every nook and cranny of each level is essential for discovering hidden paths, power-ups, and gems. Pay attention to the environment, search for unusual patterns, and experiment with different approaches to uncover the game's many secrets.
Crash 2 PS1 offers a tantalizing goal for completionists: 100% completion. To achieve this, players must collect all crystals, gems, and relics, and complete all levels and bonus levels with 100% accuracy. It is a true test of skill, determination, and dedication.
Strategy | Description |
---|---|
Precise Timing | Practice executing jumps, spin attacks, and wall jumps with split-second precision. |
Patience and Persistence | Retry levels multiple times, learn from mistakes, and develop strategies to overcome challenges. |
Hidden Path Discovery | Explore every nook and cranny of levels to uncover hidden paths, power-ups, and gems. |
Completionism | Aim for 100% completion by collecting all crystals, gems, and relics, and completing all levels with 100% accuracy. |
Region | Sales (in millions) |
---|---|
North America | 2.75 |
Europe | 1.95 |
Japan | 1.10 |
Other | 0.05 |
Total | 5.85 |
Award | Publisher | Year |
---|---|---|
Game of the Year | IGN | 1997 |
Best Platform Game | GameSpot | 1997 |
Platinum Award | PlayStation Official Magazine - UK | 1997 |
10/10 | GamePro | 1997 |
5/5 | Edge | 1997 |
Publication | Score |
---|---|
IGN | 9.5/10 |
GameSpot | 9.0/10 |
PlayStation Official Magazine - UK | 10/10 |
GamePro | 5/5 |
Edge | 5/5 |
Feature | Specification |
---|---|
Platform | PlayStation |
Genre | Platformer |
Release Date | October 31, 1997 (NA), November 20, 1997 (EU), December 18, 1997 (JP) |
Developer | Naughty Dog |
Publisher | Sony Computer Entertainment |
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